Change Logs - June 2021
Posted: Wed Jun 02, 2021 5:18 pm
JUNE 2 - Version 0.9.2
Version 0.9.2 is done! Here are the details:
BUGS
Quests: solved a bug that involved potion effects recognition
Statistics: there was a malfunction with the count of very rare ingredients found... it's hopefully solved...
Unanswered conversations: in the message warning about unanswered conversation, the frame was missing
REFACTORING
Colors: the function that determines the results of mixing colors has been changed and improved (check the wiki). Warning! The castle errands have been reset because of this!
Balance: now when hovering the mouse on the trilob amount shown in the menu, a tooltip will show up (thanks Pappavone)
Search alquigems: the amount of alquigems found when exploring (when you are noble) has been slightly reduced
Statistics: now, when you order the alchemists list by ability, commerce or knowledge, the correspondant score will be shown (thanks Yaztromo)
Arena: now the points that determine the helpers rank at the arena is shown
Nobility: now 10 completed quests are required (instead of 5)
Nobility: now you need to have reached at least the 10th title (specialist) in order to buy the nobility; also, the price has been raised to 600 alquigems.
Active characteristics: from now, satisfying castle errands and completing quests will activate all the characteristics.
Dump: from now, the items collected at the dump will have the price dropped by 20% (thanks Oiran)
Minor refactoring: some minor refactory has been done.
DOCUMENTATION
Many texts has been improved.
IMPLEMENTATIONS
New route: the route from Fortrock to Grand Castle has been implemented in personal exploration (thanks Bartolomea)
Daily Reward: starting from now you will be able to collect a daily reward from the Quests page. More information in the ingame help. (thanks Bartolomea)
NEW QUESTS
Merchants Challenge Quest
Sea Dog Quest
Version 0.9.2 is done! Here are the details:
BUGS
Quests: solved a bug that involved potion effects recognition
Statistics: there was a malfunction with the count of very rare ingredients found... it's hopefully solved...
Unanswered conversations: in the message warning about unanswered conversation, the frame was missing
REFACTORING
Colors: the function that determines the results of mixing colors has been changed and improved (check the wiki). Warning! The castle errands have been reset because of this!
Balance: now when hovering the mouse on the trilob amount shown in the menu, a tooltip will show up (thanks Pappavone)
Search alquigems: the amount of alquigems found when exploring (when you are noble) has been slightly reduced
Statistics: now, when you order the alchemists list by ability, commerce or knowledge, the correspondant score will be shown (thanks Yaztromo)
Arena: now the points that determine the helpers rank at the arena is shown
Nobility: now 10 completed quests are required (instead of 5)
Nobility: now you need to have reached at least the 10th title (specialist) in order to buy the nobility; also, the price has been raised to 600 alquigems.
Active characteristics: from now, satisfying castle errands and completing quests will activate all the characteristics.
Dump: from now, the items collected at the dump will have the price dropped by 20% (thanks Oiran)
Minor refactoring: some minor refactory has been done.
DOCUMENTATION
Many texts has been improved.
IMPLEMENTATIONS
New route: the route from Fortrock to Grand Castle has been implemented in personal exploration (thanks Bartolomea)
Daily Reward: starting from now you will be able to collect a daily reward from the Quests page. More information in the ingame help. (thanks Bartolomea)
NEW QUESTS
Merchants Challenge Quest
Sea Dog Quest