Change Logs - December 2011

Follow the updates of PotionEmpire!
Locked
User avatar
royal alchemist
Site Admin
Posts: 905
Joined: Sat Oct 15, 2011 9:18 pm

Change Logs - December 2011

Post by royal alchemist »

10 Dec
- Solved some old bugs
11 Dec
- Added the Boxes System in the potions tab, in the storage window.
- More balancing done. This time the changes also affected the advancement prices of the infrastructures. All the prices have been increased.
17 Dec
- Now players can "deactivate" one or more ingredients from the Favourites of an Explorer. Those ingredients are not deleted from the list, but the explorer will not search for them. A player can delete/deactivate 1 ingredient from the list every 10 levels of the explorer. To this purpose the level will be equal to the highest level the explorer has in anyone of the six ecosystems.
- From now the potions assigned to the explorers can fail, depending on the Precision of the potion.
18 Dec
- now players can remove potions from those assigned to the explorers, by double clicking on them. However, by removing it the vial and the content will be lost.
- many fixes and improvements have been done... we are heading to the 0.4 Version!
- now players can spy others getting information about the explorers.
19 Dec
- now players can gamble, paying the Alchemical Dices at the tavern!
- more and more debugging, also thanks to the efforts of the testers!
20 Dec
- is now possible to repeat a potion when you are in the Potion Summary page. It will use the same ingredients,vial and solvent if there are more available in the laboratory and storage.
Studiare senza ragionare non porta a nulla,
ma ragionare senza studiare è pericoloso.
Confucio.
Locked